Accessibility Lucky Dip: Autumn 2017 (1)

Image of a cardboard box full of variously wrapped presents. Lucky Dip 20p a go.

As is the norm these days, there's been more accessible leisure news than I can keep up with. Here's another lucky dip of bits and bobs of interest...

Happy looking boy in a wheelchair using a C-SID accessible game controller with switches to play a video game.

The 10th Anniversary of SpecialEffect is getting nice coverage. The UK Game Industry's MCV published an excellent article following the success of SE's One Special Day fundraiser. Love the photo featuring Arlo using the trusty old C-SID. So pleased that SE turned into the success it has, and to have been involved from the early days (starting with game reviews and later supplying their first road-show kit and providing accessible gaming training to volunteers.

GamesIndustry.Biz also posted an article on the history and hopes of SpecialEffect (although it's not true as stated that there were no specialists in accessible gaming pre-SpecialEffect). Things have come a long way since then thanks to an amazing team built up by Mick Donegan, and all the people sharing ideas, knowledge time, money and effort to further the cause of accessible gaming. A good story. :)

Image of a lady holding an Android tablet device with lime green soft case and a range of grid items with communication symbols.

The Financial Times posted "Disability tech goes mainstream". It includes detail on the Open Voice Factory and hopes for an affordable Braille E-reader.

Also featured is another piece on SpecialEffect and a fine video. Chuffed to see in it AJ using the Clive Galway UCR (Universal Controller Remapper) set-up I helped to build at SE. Nice fella too.

The All-Party Parliamentary Group for Assistive Technology (APPGAT) is running the "Enabling Play: Assistive Technology and Learning Through Play" event on the 22nd of November in the UK. "AT for play, play for AT and AT for play insight. By bringing together experts and policymakers to discuss the latest developments in the sector, this high-profile panel discussion will address the next steps for helping children gain access to play opportunities." - See the APPGAT link for more.

Microsoft Inclusive Tech Lab. Bryce and Evelyn.

Microsoft Inclusive Tech Lab. C-SID II from with two AbleNet type switches.

Finally for now, so nice to see Microsoft get recognition for their new Inclusive Tech Lab in The Dean Beat. Was a privilege to help them get set-up with some initial accessible gaming equipment. Love the C-SID II / Adapted Mayflash with Bass Drum pedal and switches set-up. Very good mantra in the: "When you do not intentionally, deliberately include ... you will unintentionally exclude"


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