Low Vision and Blind Accessible Gaming



Andrew Campana, recently posted an excellent article on blind accessible gaming. Above are a couple of glimpses at some early Audio game console titles. Makes me wish someone would make an English version of Kenji Eno's / Warp's pioneering Kaze No Regret (Regret of the Wind).

Zoomax recently published an article on the perhaps co-incidental accessibility features in the Nintendo Switch game 1-2 Switch. Of note Zoomax are one of a number of companies selling digital magnifiers. You can also do some similar things using tablets and smart-phones. Ideal for slower-paced games for making small text and details a little easier to make out.

The Xbox One, PS4 and Nintendo Switch all feature some basic improvements for sight. More thought is needed though in the general gaming world for people cut out unnecessarily. 


Image of two cow-boys drawing a game controller at one another.

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OneSwitch.org.uk (new style)

OneSwitch.org.uk new web-site design. Red push-button top left. Access symbols right. Big picture centre.

So hugely thankful to my friend Shaz Hossain (and Cassie), who re-built OneSwitch.org.uk for me. I hugely recommend Shaz for the brilliant work he does in design and accessibility. 3D printing, video work, web-work and beyond.

Now, the site will work nicely on desktop and mobile devices. There are accessibility improvements with much content to come after a long break. The design (as I requested) is in keeping with the 2002 style I used, as I felt so many web-sites all look and feel the same these days.

Thanks also to Dan Farrimond for the fantastic Prestel/Teletext like art work.


2016: All Blogged One Switch Games

Game Controller Mixer (December update)

Image of game accessibility interface for switches and joysticks. LED display illuminated in rainbow effect. By Celtic Magic and OneSwitch.org.uk

Game Controller Mixer with Titan Two and PS4 controller

Lady using Game Controller Mixer

Large wall mounted TV with pathway amongst greenery.

Expanded LED strip on Game Controller Mixer.

Game Cotnroller Mixer and how it connects to a Titan Two

Above is a sneak preview of the Game Controller Mixer in development between Celtic Magic and OneSwitch.org.uk.

In the pictures above, Gee from Lincolnshire is trialing an early pre-release set-up Graham Law of Celtic Magic has set-up. This is using sip-puff, a small number of controls and a light-bar (indicates mode) to open up the game Everybody's Gone to the Rapture.

The Mixer is hoped to be suitable for a very wide range of users with basic to complex needs. It makes use of the Titan Two adapter to connect to a wide variety of games machines. Lots in the pipeline!

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Music from the Ether (1934)

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TousGamers : jeux vidéo et accessibilité par Xbox et le CNAM


Convinced that video games must be accessible to all, without any distinction, the Cnam and Xbox France have organised a meeting between the actors of the worlds associations, economic and academic but also representatives of the accessible gaming community.

Echoing National Disability Day on December 3, this meeting will be an opportunity to discuss the different facets of the accessibility of video games and more specifically to take stock of the obstacles encountered and the initiatives brought by the different actors. to provide gaming experiences accessible to all players.

With Jérôme Dupire, co-founder and president of the Capgame association, researcher at the Center for Studies and Research in Computer Science and Communications (Cedric), and professor at the National School of Interactive Digital Media and Games (Cnam Enjmin)
David Combardieu, founder of the association Handigamer, a project aiming to facilitate access to video games for people with a disability, in the form of joysticks adapted to different disabilities
Flavien Gelly, automotive marketing manager, Youtubeur Just One Hand
Stéphane Laurent, founder and president of the Game Lover association.


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Enabling Play: Assistive Technology and Learning Through Play


"Inclusive Technology created this video for an All-Party Parliamentary Group for Assistive Technology (APPGAT) event at the Houses of Parliament. Demonstrating the benefits of learning through play."

Via: Inclusive Technology's YouTube page and Policy Connect.


Text over some bubbles being blown.

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